About Me, Jorge
Game developer specializing in C#, C++, and Python programming.
I have used both the Unreal Engine as well as Unity to make 2D, 3D, and VR games.
I studied Simulation and Game Design at the University of Baltimore.
Below you can see some of the professional and personal game projects I have worked on.
Or you can head to my GitHub for the source code.




Games / Tools
Professional Projects & Capstone
Personal Solo Projects
2-player, co-op puzzle platformer supporting both local and online multiplayer (through Steam)


3D Modelling & Animation
BIO
I started teaching myself C++ back in 2012 when I was still in high school. Shortly after, I made my first game in 2013 using Game Maker.
That same year, I picked up Unity and fell in love with it! Since then, I have made several games in Unity using C#.
I have also made single and multiplayer games in Unreal Engine 4 using both C++ and Blueprints.
I've done quite a bit of 3D modelling and animation in Maya and Blender as well, with the occasional UI element or sprite in Photoshop or Illustrator.
In my spare time I love to learn math and Japanese, read self-development books, compose music, and of course –play games.



